Briefing ======== * * Full briefing * {:A0} {§1}Mission Briefing:{§0}@ {#1} @The fort is in range, but somehow that only makes is seem out of reach. There are more and more Scay'Ger every minute and the bastards are beating the crap out of us! If we don't find and destroy every single entry point, we're going to be overrun.@ {#0} @@{§1}Victory Conditions:{§0}@@ *JP {#1} @Destroy all entry points.@ {#0} @@{§1}Defeat Conditions:{§0}@@ *JP {#1} @Sergeant Bratt is killed during action.{*} {#1} @Harvey is killed during action.{*} {#0} * * Short briefing (only the victory and defeat conditions) * {:B0} {§1}Victory:{§0}@ {§1}All entry points destroyed.{§0}@ ...@ {§1}Defeat:{§0}@ {§1}Sergeant Bratt is killed.{§0}@ {§1}Harvey is killed.{§0}@ ...{*} * * Tips * {:C0} {§1}Tips:{§0}@ {#1} @ - The mines kill everything within the range of one field if activated.@ @ - To defuse mines, use the Hand icon.@ @ - A stranded Marine named Harvey is able to destroy the entry points.@ {#0} {*} * * Tip program 10-40 *JP * PIC {:00}br_111_0| X {:01}430| Y {:02}100| DESC1 {:03}Destroy all entry points!| PIC {:10}Bratt| X {:11}430| Y {:12}220| DESC1 {:13}Sergeant Bratt and Harvey must survive.| * * Tipprogram 50-90 * PIC {:50}Hand| X {:51}450| Y {:52}100| DESC1 {:53}Defuse mines with Hand icon.| PIC {:60}Hand| X {:61}450| Y {:62}200| DESC1 {:63}Harvey blows up entry tubes with the Hand icon.|